

Meaning, it doesn't rank trinket procs, relics, legendaries or set bonuses, because it would need simulation data to do that. Pawn: Uses stat weights from either AMR or SimC and ranks items on the fly, in game, but in a general manner. But they match up for nearly all classes.

One might have a bug here or the other sim might have a bug over there. Trinkets and anything with a proc are ranked directly from simulation data, but in the regular ranked gear lists, so it's super handy.ĪMR and SimC match accuracy in general. We also then take those weights and rank gear for you. AMR: Sim your character with even more through stat weights (we look at more data points), OR use our Machine Learning approach which adapts as you get new gear so you don't have to re-sim your weights all the time.

You can also use this to get stat weights. Compare items one at a time (or use a script to do a bunch at once). Robot, I can give you the rundown on all of the tools: SimC: Sim your character to find out your DPS.
